Worked example · read-only
Action Agenda
Nvidia — the six-month cadence
Grade
Clean
Challenge
Out-ship every graphics competitor on the pace of new chips
Crux: what makes it hard
Graphics rivals leapfrogged each other on an 18-month cycle, so whoever shipped a faster architecture first took the market, since a single late chip could sink the company.
Power: our asymmetry
Three engineering teams working in parallel, each on a different architecture, so a new generation ships even while the next two are already in development.
Guiding policy
Release a new architecture roughly every six months instead of every eighteen, built to open industry standards rather than proprietary lock-in.
Coherent actions
- 01Run three GPU design teams on staggered, overlapping schedules
- 02Ship a new architecture every six months, not every eighteen
- 03Build to DirectX standards so games run on Nvidia out of the box
- 04Emulate new features in software when the silicon isn't ready yet
- 05Sample chips to game developers months before launch
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